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Silencer's Sanctuary

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Find the entrance

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The platform under the falls
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A house by AhzidalThrones

Silencer's Sanctuary

Behind the Black Door, the family is at home.

Enter the story
The world within

Welcome home.

Near Grahtwood lies a sanctuary the Dark Brotherhood once gave up for lost, when the ground gave way beneath it and one wall fell into a vast cavern. The family has come back. The falls roar day and night, nobody raises their voice, and the banners of the Black Hand hang over the arches again.

They live here the way families do. They read, they eat together at long tables, they keep their stores and their poisons in good order. They also keep a chamber of papers pinned to the wall - names, roads, habits - a statue of Sithis beneath the falls, and a red window that lays its light across the floor like something spilled.

Of all the Black Hand, the Silencer is the most private: an assassin known only to the Speaker who gives the orders, and to no one else in the family. This is where such a one comes home between contracts - and where the next name will find them.

The family in the shadows

Behind the Black Door

A black hand on a letter left beside a sleeper. A voice behind a sealed door, asking a question only the family can answer. Every sanctuary of the Dark Brotherhood keeps its own Black Door and its own passphrase. This one keeps the old question of the Gold Coast - and behind it, a house given over to silence.

This is AhzidalThrones’ own vision of a sanctuary, built from the lore of the Dark Brotherhood.

The Five Tenets
The Five Tenets displayed in Dawnstar Sanctuary

The family keeps five Tenets, and the Wrath of Sithis falls on whoever breaks one:

  1. Never dishonor the Night Mother.
  2. Never betray the Dark Brotherhood or its secrets.
  3. Never disobey or refuse an order from a superior in the Brotherhood.
  4. Never steal from a Brother or Sister.
  5. Never kill a Brother or Sister.
Lore & artwork credits

Game artwork from The Elder Scrolls IV: Oblivion, Skyrim, Online and Legends. © Bethesda Softworks / ZeniMax. Reference assets supplied by the site owner; used as lore illustrations, separately from photographs of the actual house.

Cheydinhal’s Sanctuary DoorDark Brotherhood banner from Oblivion

The Black Door · Elder Scrolls Wiki ↗ · Dark Brotherhood · UESP ↗

Chapter 01 10

The Silent Threshold

A banner, a few candles, and the silence.

The first hall gives nothing away: a Black Hand banner beneath a carved arch, a few candles, and somewhere ahead the sound of water. Anyone who got past the door is expected to know the rest. Anyone who does not will not be here long.

Photographs of this space · 1
The first hall, in candlelight
The first hall, in candlelight
Chapter 02 10

The Chamber of Whispers

Names, roads, the habits of strangers.

Candles burn low at the statue's feet beside books left open. Papers are pinned to the wall: routes, faces, the daily habits of people who have no idea they are being studied. Somewhere in here a contract is taking shape. Nobody speaks above a whisper, and nobody needs to.

Photographs of this space · 3
The statue and its candles
The statue and its candles
Papers pinned above the desk
Papers pinned above the desk
Shelves by the chamber's door
Shelves by the chamber's door
Chapter 03 10

The Halls by the Falls

Where the work is prepared.

Through the next arches the roar of water grows, and the halls turn practical: a brazier burning among barrels and bottles, crates and tables, tools laid out on boards. The family's work is quiet, but it is never careless. Nobody leaves this place unprepared.

Photographs of this space · 4
The first sound of the falls
The first sound of the falls
A Black Hand banner under the arch
A Black Hand banner under the arch
A brazier among the supplies
A brazier among the supplies
Crates and tables in the work hall
Crates and tables in the work hall
Chapter 04 10

The Waterfall Sanctum

Here the water speaks, and Sithis listens.

Great falls pour down around a platform of candles where Sithis sits and watches: the Dread Father, the Void itself, carved with many arms. Behind him a red window throws its pattern across the stone like something spilled. Every child of the family belongs to him in the end. If the Sanctuary has a heart, it beats here.

Photographs of this space · 3
The platform under the falls
The platform under the falls
Sithis, the Dread Father
Sithis, the Dread Father
The red window's light across the floor
The red window's light across the floor
Chapter 05 10

The Long Hall

Cold crystal at one end, candles at the other.

A vaulted hall runs on into the dark, blue crystal glowing between its columns. Candles and a skull on a side table mark the way. Footsteps carry a long way down here; a Silencer learns early to walk without them.

Photographs of this space · 2
The long hall and its crystals
The long hall and its crystals
Candles and a skull along the way
Candles and a skull along the way
Chapter 06 10

The Keeper's Archive

Every secret deserves a careful hand.

Shelves fill the alcoves around a working desk where someone is always reading. Between the books hang paintings of distant places: the world outside, kept at a safe distance. Every contract the family has taken is written down somewhere in here. Records outlive the people in them - that is rather the point.

Photographs of this space · 3
Someone reading at the archive desk
Someone reading at the archive desk
Shelves under the banner
Shelves under the banner
Paintings of distant places
Paintings of distant places
An interlude

The Black Sacrament

An effigy laid in a circle of candles, with nightshade among them: this is how the desperate ask the Brotherhood for a death, and the Night Mother hears. Light the five candles.

An effigy lying in a circle of unlit candles
Chapter 07 10

The Vigil

Kneel, light a candle, say nothing.

Alcoves open off the halls, each with a few candles and a red banner, and one with a carpet leading to a low altar. They ask for nothing but a pause. Somewhere beyond them, the family says, the Night Mother listens - and once in a long while, she speaks to the one who listens back.

Photographs of this space · 3
A candlelit alcove
A candlelit alcove
The vaulted hall and its chandeliers
The vaulted hall and its chandeliers
The carpet to the altar
The carpet to the altar
Chapter 08 10

The Refectory

Even shadows come home to supper.

Under a red tapestry the long tables are laid, candles burning between the cups, and a fire roars beside the counter. The Brotherhood calls itself a family, and families eat together - between the departures, and after the returns.

Photographs of this space · 3
The refectory under the red tapestry
The refectory under the red tapestry
A table set with candles
A table set with candles
The counter by the fire
The counter by the fire
Chapter 09 10

The Alchemist's Watch

Cold light over careful work.

Blue light spills from the vessels on the shelves and from a glowing bench beneath them. The falls are close, and the air is wet and cold. Nightshade grows well in places like this. What is brewed here is brewed precisely, and it is rarely drunk by the one who brewed it.

Photographs of this space · 2
Blue light by the falls
Blue light by the falls
The glowing bench and its vessels
The glowing bench and its vessels
Chapter 10 10

The Hollow Below

The deepest place the family keeps.

Last of all, the cavern the old collapse broke open, seen from above: crystal columns rising through a shaft of pale light, and far below, a glow where the water gathers. The world goes quiet here, the way it does at the end of every contract. Hail Sithis.

Photographs of this space · 1
The cavern, from above
The cavern, from above
The Erstwhile Sanctuary

Visit it in the game

Copy the command, paste it into the chat in The Elder Scrolls Online, and you are inside.

/script JumpToSpecificHouse("@AhzidalThrones", 56)

Music on this page

Every track belongs to its composers and rights holders and is credited here. If you hold the rights to one of them and want it removed, write to us: contact

  • Dark Sanctuary Brad Derrick. The Elder Scrolls Online: Music of Tamriel, Vol. 2 (Original Game Soundtrack). © ZeniMax Online Studios Official release - Dark Sanctuary Plays during: The Silent Threshold, The Chamber of Whispers, The Halls by the Falls, The Alchemist's Watch, The Hollow Below
  • Beneath the Skin of the World Brad Derrick. The Elder Scrolls Online: High Isle (Original Game Soundtrack). © ZeniMax Online Studios Plays during: The Waterfall Sanctum, The Black Sacrament
  • Voices in the Vaults Brad Derrick. The Elder Scrolls Online: Music of Tamriel, Vol. 1 (Original Game Soundtrack). © ZeniMax Online Studios Official release - Voices in the Vaults Plays during: The Long Hall, The Keeper's Archive
  • A Land Burdened with History Brad Derrick. The Elder Scrolls Online: Music of Tamriel, Vol. 2 (Original Game Soundtrack). © ZeniMax Online Studios Official release - A Land Burdened with History Plays during: The Vigil
  • Anvil: Sun and Shadows Brad Derrick. The Elder Scrolls Online: Music of Tamriel, Vol. 2 (Original Game Soundtrack). © ZeniMax Online Studios Official release - Anvil: Sun and Shadows Plays during: The Refectory
  • Flickering Shadows Brad Derrick. The Elder Scrolls Online: Music of Tamriel, Vol. 1 (Original Game Soundtrack). © ZeniMax Online Studios Official release - Flickering Shadows Plays during: The entrance
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